Zim's immersive Artifacts - Reverted a Zim's Wild edit to a vanilla formlist that prevented the Amulet of Articulation from being displayed and displaying the Masque of Clavicus Vile instead. Notes: Tiny update to get the list back online after a mod was hidden and a few updates.SHOULD be save compatible.. Includes all the latest versions of all my overhauls to date. Wheels of Lull - Forwarded some location records from the newest version of the mod. If you have started Dawnguard then you can try to update, but Serana may behave awkwardly. Helgen Reborn - Changed the display for the Black Glass Claw from static to the actual item for compatibility with JS claw patch. If you are using this file please report back any issues. Jk’s skyrim - thunderchild patch Clockwork The forgotten city Blackreach railroad Moonpath to elsweyr sse A quality world map Pastel map markers Radiant unique potions and poisons Realistic conversations Realm of lorkhan - custom alt start. Refer to notes in the download file. Palaces and Castles Enhanced - Adjusted the position of a unique item that was floating in the air. -----------------------------------------------------, Skyrim Sewers - Added new displays from this mod. 97 61 Keld-Nar.esp. 24 BlackthornManor.esp. Added a few container records for Conflict. Removes conflicting docks in Dawnstar and changes the Better Docks docks to the same snowy style used by JKS. Compatibility patch for Better Docks. 100 64 WZOblivionArtifacts.esp. Unofficial Skyrim Special Edition Patch; 0.5.4.1 : Serana now says more. An enhanced cities and towns overhaul, all in one. Konahrik's Accoutrements - Fixed Vahlok's Cursed Greaves having an item count of 0 for available pieces to be found by the quest. CTD in exteriors - posted in General Skyrim Support: Hello, I am hoping someone can help as I have been struggling with this and its likely I have missed something obvious. IA Stormlord armor should now display in the Dragonborn Hall. Helgen Reborn - Replaced a book in this mod with a Legacy Book Covers Lost Library version that will display properly. JK's Skyrim (SSE) has a compatibility patch for Clockwork available on its Nexus page. Zim's Immersive Artifacts - Updated for latest version. Immersive College of Winterhold - Fixed the platforms for the statues in the Dragonborn Hall to be invisible. * Users of Vigilant should go to a save prior to installing v1.7 if they used that version of the patch to avoid save damage. Initial Upload of the FOMOD patcher coinciding with the release of Legacy of the Dragonborn v5. 20 Skyrim Immersive Creatures Special Edition.esp . Zim's Thane Weapons - Adjusted the placement of some objects in the Armory to resolve clipping when one has Guard Armor Replacer patch installed as well. Revised mod list posted below; I'm about to start going through and disabling mods, rebuilding my bashed patch and merged patch, to try and pin it down. Corrected Mace of Aevar incorrect mesh issue. Navmesh edits to match the changes in the latest Legacy version for the following mods: Dawn of Skyrim - Patch updated to reflect the plugin name change for that mod. Narrative Loot - Updated the patch for v2.0 of that mod. Compacted FormIDs and added ESL Flag. Skyrim Underground - Added support for the ESM version of the mod. 254 FE 23 DBM_ArtifactsofSkyrim_Patch.esp 254 FE 24 DBM_Clockwork_Patch.esp 254 FE 25 DBM_ForgottenCity_Patch.esp 254 FE 26 DBM_IA_Patch.esp 146 92 JK's SkyHaven Forge.esp 147 93 isilNarsil.esp 148 94 USSEP - The Great City of Solitude Patch.esp 149 95 moonpath.esp 150 96 StaffOfSheogorath.esp Patch notes in the download. ------------------------------------------------------, Ruins Clutter Improved - Addresses mesh compatibility issues. Do not activate the Patches mod yet. All rights reserved. Released at: soon. Immersive Weapons - Corrected the Dragonsteel Katana in the formlist and moved the Dragonguard Katana from the Dragon formlist to the Blades formlist. (Not our issue but it's a simple fix.). Yet we have hundreds of mods that enhances small stuff. 1. Zim's Thane Weapons - Edited the patch to store the items in the Armory cabinet instead of the Museum Safe. Heavy Armory - Added the Missing Imperial and Silver weapons. 254 FE 1b mihailwolvesofcyrodiil.esp JKs Skyrim_Mirai_Patch.esp 98 62 mihailwerebat.esp 99 63 Zikoru Swords.esp. Issue of potential duplicate is fixed by changing their name. Unread Books Glow - Fixed missng ESL flag on the plugin. I just recently obtained the necessary ram for Christmas, specifically to play modded Skyrim especially. Please remove DBM_JaysusPatch.esp if it is in your plugin list). Clockwork - Forwarded a navmesh from Legacy that is only necessary if the user has not cleaned the clockwork plugin. *Landscape For Grass Mods JK'S Skyrim.esp *Frostfall.esp *Finding_Derkeethus.esp *JKs Skyrim_Clockwork_Patch.esp *Blacksmith Forge Water Fix SE USSEP.esp *AutoHideAmmo.esp *Hearthfires Houses Building Fix.esp *BlendedRoads.esp *The Paarthurnax Dilemma.esp *Terra Umbra.esp *fallenbridgesSSE-Patch.esp *AMB Glass Variants Lore.esp *Differently Ebony.esp … Better City Entrances patch to remove conflicting clutter around Whiterun exterior gate and inside exterior gatehouse. Skyrim Underground - Corrected the name of 3 of the weapon activators. Places a door in the Solitude Outlaws Refuge to directly access Skyrim Sewers without having to go up to the surface. Individual and merged options in a FOMOD installer. Wheels of Lull - Corrected the Standard Harquebus and the Combatative Harquebus that had their activators mixed up. (Backup the earlier version of Clockwork too.) Aetherium Armor and Weapons - While Madras is your follower, there is now a small chance he can find you Aetherium Ore. Bad Gremlins Legacy Collection - Added the missing Malarux Codex power formlists. Treasure Hunter - The maps from this mod will now sort properly at the prep station. Gray Cowl of Nocturnal - Changed Umbra to "False Umbra" for immersion reasons. File is .esp/ESL Flagged. Ordinator - Perks of Skyrim.esp. Cutting Room Floor - Removed Slid's Staff from his inventory to prevent recieving 2, as CRF adds it by script. 3B Guard Dialogue Overhaul.esp. *, Immersive Sounds Compendium - Added ISC custom sounds to Legacy items. *JK's Dragonsreach.esp *Medieval Lanterns of Skyrim - JKs Skyrim Patch.esp *Populated Cities Towns Villages Legendary.esp *Clockwork.esp *Immersive Weapons.esp *Ket_ARMONIZER_LL_v4.esp *TheScarlett.esp *Immersive Encounters.esp *Populated Dungns Caves Ruins Legendary.esp *Dwarfsphere.esp *Morning Fogs SSE.esp *Cloaks.esp *HeljarchenFarm.esp *Inigo.esp … File is .esp / ESL flagged and won't take up a spot in your load order. The castle and its features are progressively unlocked by completing quests. Undeath - Patched a record from the Main Undeath mod to prevent a CTD. Gonkish posted: I've used JK's for years now. Cutting Room Floor - Ring of Khajiit will now display. Following is a list of them. The powerful open-source mod manager from Nexus Mods. True Artifacts of Skyrim - Edits to a few Items to update to Legacy's latest version changes. File is .esp / ESL flagged and won't take up a spot in your load order. 37 Skyrim Unlimited Rings And Amulets SSE.esp. (Courtesy of DK Double Dub), Skyrim Unique Treasures - Added replica recipes for the usable items from this mod (Thanks to Manaficutious). Guard's Armor Replacer - Adjusted the positioning of a few mannequins in the Armory. 34 Attack Dogs.esp. ----------------------------------------------------. Last checked against version 2.04 of Blowing in the Wind. Heavy Armory - Added back the missing patch from the installer. JK's Riverfall Cottage.esp Manor Roads.esp Identity Crisis.esp Skyrim Flora Overhaul.esp LoS II - CRF patch.esp JKs Skyrim_Clockwork_Patch.esp ETaC - Complete_JKs Skyrim_CFTO Patch.esp HearthfireMultiKid.esp PrinceandPauper.esp RSChildren.esp RSChildren + AI Overhaul Patch.esp Cloaks of Skyrim Fixes.esp Cloaks - Dawnguard.esp Qw_ACE_CRF Patch.esp DBM_CRF_Patch.esp Guard … Compatibility patch for JK's Skyrim and Skyrim 3D Trees. 3D Dwarfsphere.esp [Version 2] 3E AretinoHome.esp. https://www.nexusmods.com/skyrimspecialedition/mods/6289?tab=files Skyrim Unique Treasures - Fixed an issue where the Malrus Codex would not locate SUT chests. Immersive College of Winterhold - Added a Display for Beinaarkh's Ring in the Dragonborn Hall. Qw_CACO_3DNPC Patch.esp. 96 60 Clockwork.esp. Corrected a few minor errors in the patch FOMOD. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. JK's Skyrim - Immersive Laundry replacer esp. Wintersun - Fixed FPS issue with the Ebony Raven/Bird mesh. (Jaysus Swords patch .esp name has changed. (Thanks to poolminer). Compatibility patch for exterior lighting mods. JK's Skyrim - Dawn of Skyrim combo patch (Thanks to ra2phoenix), The Great Cities - Minor Cities and Towns (Thanks to ra2phoenix). 102 66 BGCollectables.esp. Solid, without being TOO over the top. Immersive Armors - Fixes the activators for the Bronze and Silver Tribunal Masks. *S3DTrees NextGenerationForests.esp esp; 112. 98 62 Immersive Patrols II.esp. Morrowloot Ultimate - Added a missed weapon conflict. Clockwork - Added a new display for this mod in the Dragonborn Hall (Thanks to Xahtax). 0C Clockwork.esp 0D cliffs.esp 0E Breezehome_Fully_Upgradable.esp 0F ElysiumEstateSSE.esp ... 3D Stryker Patch - JK and ETaC Ivarstead - Arthmoor's Ivarstead.esp 3E Stryker Patch - JK and ETaC Morthal.esp ... Lanterns of Skyrim Patch.esp 5F SpiceOfLife - OrcLStrongholds.esp Wintersun - Fixed an unresolved error that was missed due to the changes last update. 37 Skyrim Unlimited Rings And Amulets SSE.esp. 22 Winterhold College SSE.esp. --------------------------------------------------------------, Reading is Good (Patch no longer required with the new SKSE version of this mod), Complete Alchemy & Cooking Overhaul - Fixed the activators for the Spider and Horker displays. Typo and Grammar fixes. Skyrim Unique Treasures - Disabled a Chandelier from the main mod that shouldn't be there when this patch is used. Heavy Armory - Added the Nordic Longmace that was missing. Page 3 of 3 - Skyrim SE crashing at random - posted in Skyrim Special Edition Mod Troubleshooting : Hello I hope people are still looking into issues on this posting. Resolution. 1E TechnicolorAlchemy.esp. Minor adjustment to Dawnstar entrance. COTN Morthal - NSUTR Patch.esp esp; 116. Fossil Mining - Corrected two mis-ordered items in the formlists causing incorrect items to display. Morrowloot Ultimate - Reverting MLU's Renaming of Mercer Frey's Sword of Devouring from Mhaznier, which Legacy already contains. Tools of Kagrenac - The Ring of the Wind replica may now be crafted if you have the ring or after you have turned it in for a quest in this mod. This update is only save compatible if you have NOT started Dawnguard. Fixes cart clipping in Morthal and Dawnstar. Notes: Tiny update to patch in the new version of Serana Dialogue Add-On. 100 64 DragonboneBarbarianMale.esp. Oblivion Artifacts Pack - Honorblade of Chorrol should now place in the museum. +JK's Skyrim SE Clockwork Patch +JK's Skyrim - Carriage and Ferry Travel (CFTO) Patch +JK's Skyrim all in one +Inigo CACO +iNeed CACO +Salt and Wind - KS Hairdo's Retexture 3.0 +RS Children Patch Compendium +Beyond Skyrim Bruma patch +RS Children Cutting Room Floor +RS Children Overhaul +Immersive KS Hairdos +KS Hairdos SSE +Hunterborn MCM CACO +Hunterborn SE MCM +Gray Cowl … Zim's immersive Artifacts - Gives the Gauldur Amulet's Replica the correct model from Zim's. (Backup the earlier version of Clockwork too.) Patch notes in the download. Page 4 of 8 - Dread's Skyrim Build (a STEP build) - posted in Step Skyrim SE Core Build: Update on the bug for Diverse Skyrim, I checked by visiting all the imperial camps and all the Stormcloak camps. Wintersun - New displays added for this mod! All rights reserved. 3A Wintersun - Faiths of Skyrim.esp. Iceblade of the Monarch - Fixed a script that wasn't compiled correctly. 39 Clockwork.esp. (Thanks to Xahtax). JKs Skyrim_Clockwork_Patch.esp. File is .esp / ESL flagged and won't take up a spot in your load order. Qw_CACO_S3DTrees Patch.esp. Note: Install Miscellaneous Files as a separate mod and name it JK's Skyrim - Patches. Compatibility patch for Thunderchild. Patch notes in the download. Here is my Mods. Log in to view your list of favourite games. 34 Attack Dogs.esp. +JK's Skyrim SE Clockwork Patch +JK's Skyrim - Carriage and Ferry Travel (CFTO) Patch +JK's Skyrim all in one +Inigo CACO +iNeed CACO +Salt and Wind - KS Hairdo's Retexture 3.0 +Immersive KS Hairdos +KS Hairdos SSE +Hunterborn MCM CACO +Hunterborn SE MCM +Gray Cowl Nocturnal CACO +Disable Fast Travel +Depths of Skyrim -Cooking in Skyrim and Beyond Skyrim - Bruma Patch +Cathedral Weathers … JK's Skyrim SE Clockwork Patch-6289-1-0-1552104168.7z (JK's Skyrim - Clockwork Patch) folder 159KB. 254 FE 1e mihailnordicsentinel.esp. 3C TheScarlett.esp. Patch notes in the download. (Thanks to Xahtax). 101 65 MapleManor.esp. 35 JK's Dragonsreach.esp. Adds Blowing in the Wind movable lanterns and signs to JK's Skyrim. Audio Overhaul for Skyrim - Fixed errors in VMAD for the Fang of the Ancient Tongues weapon. 1D Deadly Shadows for JK Skyrim.esp. - As is generally the case with Skyrim mods, it is not recommended to uninstall Clockwork with an ongoing save-game. Unread Books Glow - Resolves a conflict where some quest notes show up invisible. Wheels of Lull - Replaced a book in this mod with a Legacy Book Covers Lost Library version that will display properly. You must select this patch manually in the patcher if you use RCI. Skyrim Unique Treasures - Fixed disabled Jade Statues from SUT still appearing in merchants inventories for sale. Ruins Clutter Improved - Fixed the meshes for the Amethyst Claw Displays. Serenity - Added support for the IKEA version of the mod. Advanced Adversary Encounters - Added the Outfit change from Legacy to Vahlok the Jailor. 73 49 Winterhold Restored - JKs Skyrim Patch.esp 74 4a Raven Rock.esp 75 4b Raven Rock - Clockwork Patch.esp 76 4c SkyrimSewers.esp 254 FE 0 Windhelm Exterior - Sewers Patch.esp 77 4d OutlawsRefuges.esp 78 4e JKs Skyrim_OutlawsRefuges_Patch.esp 79 4f Deadly Shadows for JK Skyrim… 1D Deadly Shadows for JK Skyrim.esp. Artifacts of Skyrim - Removed an unnecessary USSEP master requiremement. Patches navmesh in Dawnstar, Falkreath & Morthal. *JK's Belethor's General Goods.esp esp; 110. Skyrim Unique Treasures - Added Ancient Nordic Pickaxe, Hoarfrost, Luca's Pickaxe and Micmou's Spade to the SUT digging tools formlist. ill post my mod list/ loadorder here before anything # This file was automatically generated by Mod Organizer. Fixes clipping trees and hanging lanterns in Windhelm and Morthal. Patch notes in the download. 21 Cutting Room Floor.esp . Holidays patch to fix clipping decorations during festivities (mostly in Markarth and Riften) and add decorations to JKs buildings and structures. If not, you should select this patch manually in the patcher if you use SMIM. Moves the ferryman in Dawnstar, Ivarstead and Morthal to JK's docks. Artificer - Added Conflict Resolution for some items that were missed previously. Iceblade of the Monarch - Removed a display script from 2 static items that shouldn't have had them. File is .esp/ESL Flagged. JK's Skyrim / Dawn of Skyrim - Updated the combo patch to detect the new Dawn version and install a compatible combo patch version. Additions for cities section should now be ready to use! MISC FILE: JK's Skyrim - Carriage and Ferry Travel (CFTO) Patch MISC FILE: JK's Skyrim - Clockwork Patch MISC FILE: JK's Skyrim - Greater Skaal Village Patch MISC FILE: JK's Skyrim - Realistic Water Two Patch MISC FILE: JK's Skyrim - Thunderchild Patch. Apoya el Mod Original Igualmente. Artifacts of Skyrim - Added a fix to prevent the player from possibly missing an artifact from this mod due to the body of an NPC despawning. Moon and Star - Fixed the immersion systems story manager event not having the "Shares Event" flag set. Added CR for some containers that were missed. *(Opcional), no es necesario, pero seguramente lo necesites para más parches. Patch notes in the download. 38 ZIA_Complete Pack.esp. 104 68 OutlawsRefugesProgressionPatch.esp Skyrim Unique Treasures - Fixed incorrect formID for Micmou's Spade in the SUT digging tools formlist. File is .esp/ESL Flagged. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Compatibility patch for JK's Skyrim and Outlaws Refuges. Dealt with the door mesh conflicts in a different way for better compatibility. On games in progress in which you have already found the ring, you must console in Legacy's version to Display it. 34:41. 28 … EconomyOverhaul CV - CACO Patch.esp. Jk’s skyrim - thunderchild patch Clockwork The forgotten city Blackreach railroad Moonpath to elsweyr sse A quality world map Pastel map markers Radiant unique potions and poisons Realistic conversations Realm of lorkhan - custom alt start. Page 3 of 3 - Skyrim SE crashing at random - posted in Skyrim Special Edition Mod Troubleshooting : Hello I hope people are still looking into issues on this posting. When the quartermaster replies, he is mute and no voice is heard. JK's Skyrim / Dawn of Skyrim - Updated the combo patch to detect the new Dawn version and install a compatible combo patch version. Anyways, I have about 247 active mods and 238 active plugins. Here is my Mods. Amulets of Skyrim - Added more spelling and grammar fixes. Revised mod list posted below; I'm about to start going through and disabling mods, rebuilding my bashed patch and merged patch, to try and pin it down. Full credit to sialivi for Blowing in the Wind. Clockwork - Fixed the hatch for the airship. Dwemer Spectres - Minor edits to the replicas. *JK's Sleeping Giant Inn.esp esp; 108. A chance encounter in the wilds of Skyrim sets you on the path to Clockwork Castle, high in the Velothi Mountains that border Skyrim and Morrowind. This is a BETA file. Minor edits. Install main file and the following patches: JK's Skyrim - Arthmoor's Patch Pack Choose individual patches and let the installer choose patches for you. *Unofficial Skyrim Special Edition Patch.esp esp; 2. Skyrim Underground - Fixed a navmash conflict in Windcaller Pass that was missed previously. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Enhanced Landscapes - Removed a section of cliff that was blocking the Rkund entrance. *Snowy AF Windhelm.esp esp; 113. ill post my mod list/ loadorder here before anything # This file was automatically generated by Mod Organizer. Morrowloot Ultimate - Added Legacy's Mesh for Scourge, which was being overwritten by this mod causing an incorrect model to be shown. Immersive Armors - Replaced the the Light Robes to display for the incorrect Unarmored Robes. File is .esp/ESL Flagged. Guards Armor Replacer - Edited the patch to store the items in the Armory cabinet instead of the Museum Safe. 00 Skyrim.esm 01 Update.esm 02 Dawnguard.esm 03 Hearthfires.esm 04 Dragonborn.esm 05 Unofficial Skyrim Special Edition Patch.esp [Version 4.2.2] 06 FISS.esp 07 ApachiiHair.esm 08 SexLab.esm [Version 1.62] 09 SexLabAroused.esm [Version 2.9] 0A EFFCore.esm 0B Campfire.esm 0C ZaZAnimationPack.esm 0D Schlongs of Skyrim - Core.esm 0E SkyUI_SE.esp [Version 5.2SE] 0F … These mods were installed so as to unlock Skyrim's framerate limit, so that I could record the TRUE values my hardware was putting out, and not just "60". Blowing in the Wind/JK's Skyrim - Blowing in the Wind doesn't add objects to Dawnstar, but the JK's Skyrim patch does, this allows it to work well with the next exterior. Page 1 of 2 - Skyrim Sewers - Outlaws Refuges - Patch - posted in File topics: Skyrim Sewers - Outlaws Refuges - Patch Compatibility patch for Skyrim Sewers and Outlaws Refuges. *. Great City of Solitude (courtesy of ra2phoenix). *. 39 Clockwork.esp. .esp/ESL flagged file. Adjusts position of fallen log in Rorikstead. 1C JKs Skyrim.esp. Serenity - Updated to reflect the changes in the latest version of this mod. File is .esp/ESL Flagged. 25 Severin Manor.esp. 3DS: 1848-2391-0198 "May the Father of Understanding guide us" Vigilant - Added a display for the Arcane of Jhunal. After more than 1 year away from Skyrim because of a playthrough with multiple CTDs that made the game unplayable, Ive decided to return 3 months ago (Special Edition, this time), since now I have better specs and studied a lot about modding. Static Mesh Improvement Mod - Corrected the orientation of the Gallery sign mesh. Fixes alignment of RWT animated water troughs at the blacksmiths in Solitude and Markarth. Tools of Kagrenac - Fixed an issue where Sunder and Wraithguard would appear in both Legacy and TOK locations resulting in duplicates. Immersive Weapons - Fixed Gron Tosh's Fist having incorrect first person model. Royal Armory - Finders Keepers will now ignore the Test Cell REFs from this mod. 3D Dwarfsphere.esp [Version 2] 3E AretinoHome.esp. And in topic of JK's city mods, I personally like what he did to the Skyforge Area, but others, like you said, seems to be crawling much of flora and random FPS-killer clutters. Zim's Thane Weapons - Updated for v1.6+ of Zim's mod. Hoping the author expands it further. This has not happened while in any dungeon/interior/city area so far. Notice Board - fixed the bug with Auryen not speaking to you after starting "An Interesting Prospect". Skyrim Underground - Corrected the lighting in the Dragonborn Hall that was reverted to old settings by the patch. Oblivion Artifacts Pack - Removed an old entry from v4 that was breaking the Draconian Madstone model. Page 20 of 22 - Cities of the North - Morthal Patch Collection - posted in File topics: I cant seem to find a patch for JK Skyrim and COTN Morthal. 1F Summermyst – Enchantments of Skyrim.esp. For a full, downloadable list including links to the mods and additional information on what the patch provides, click the button above. EconomyOverhaul CV - Ordinator Patch.esp. 0.5.4.2 : Small Update. Only update when starting a new game. Also updated for latest version. Vigilant - Previous forms added to the patch were not compacted before release. 35 JK's Dragonsreach.esp. So I'm thinking 'bout a city and town mod that looks good and plays well too. True Skyrim - Trade and Barter Patch.esp. JK's Skyrim - Better City Entrances Patch. 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Legendary Edition Patch.esp 6 6 Fox__GirlsClub.esm 7 7 BBLuxurySuite.esm 8 8 hdtHighHeel.esm 9 9 Nock2Tip.esm 10 a ClimatesOfTamriel.esm 11 b HighResTexturePack01.esp 12 c HighResTexturePack02.esp 13 d HighResTexturePack03.esp Morrowloot Ultimate - Forwarded insignificant changes to some weapon descriptions. Complete Alchemy & Cooking Overhaul - Removed Spiced Beef from the potions formlist. This author has not provided any additional notes regarding file permissions, Thanks to Antistar for permission to modify Clockwork meshes used in the patch of the same name.Oaristys https://www.nexusmods.com/skyrim/mods/68755Incaendo https://www.nexusmods.com/skyrim/mods/91591mannygt https://www.nexusmods.com/skyrimspecialedition/mods/4509Enai https://www.nexusmods.com/skyrimspecialedition/mods/11215CD Projekt Red for The Witcher series, This mod is opted-in to receive Donation Points. *JK's Dragonsreach.esp *Medieval Lanterns of Skyrim - JKs Skyrim Patch.esp *Populated Cities Towns Villages Legendary.esp *Clockwork.esp *Immersive Weapons.esp *Ket_ARMONIZER_LL_v4.esp *TheScarlett.esp *Immersive Encounters.esp *Populated Dungns Caves Ruins Legendary.esp It's generally one of the most -- if not THE most -- well supported city overhaul mods on the Nexus. Oblivion Artifacts Pack - Finders Keepers will now ignore the Test Cell REFs from this mod. Skyrim Uniques Treasures - Fixed a typo for one of the activators. Clockwork - Added missing mesh for the Dragonborn Hall display. 103 67 Skyshards.esp. This will not affect games in progress. 254 FE 1f JKs Skyrim_Better City Entrances_Patch… Relics of Hyrule - Corrected a RoH and Legacy chest clipping with each other. I played with JK's skyrim, I liked the look of it, but the FPS hit is high. New Treasure Hunt - Updated the patch for the new ESL flagged .esp version. Zero Period Productions 115,778 views. Falskaar - The display for Vanvir's Masterpiece was looking for the wrong version of the weapon. Path of the Revenant - Added the replica for the helm to the display formlist. Morrowloot - Added Legacy's Mesh for Scourge, which was being overwritten by this mod causing an incorrect model to be shown. There's even a patch to make it work with Dawn of Skyrim. Enhanced Solitude - Fixed the navmash issue at the gates to the museum as well as the issue with Erikur's House mesh (rear). *COTN Morthal - 3DNPC Patch.esp esp; 115. Better Skill and Quest Book Names - Forwarded USSEP spelling fixes. Bad Gremlins Collection - Fixed a formlist order error in the Trophy Heads list. Immersive College of Winterhold - Corrected the lighting in the Dragonborn Hall that was reverted to old settings by the patch. -------------------------------------------------------------, Missives - Patch to move the missive board in Winterhold from clipping with Legacy's shipping crates. Tools of Kagrenac - Adjusted the replica recipe for the ring of the wind to check for completion of stage 200 of the quest in this mod. Tools of Kagrenac - Fixed properties on the AmJournal10 quest. Compatibility patch for Greater Skaal Village. Zim's Thane Weapons - Adjusted the position of The Shield of Solitude and Helm of winterhold to fix clipping when Guards Armor Replacer is installed. 254 FE 14 RoriksteadBasaltCliffs.esp. File is .esp / ESL flagged and won't take up a spot in your load order. JK's Skyrim - Carriage and Ferry Travel (CFTO) Patch. Patches for all of JK's Whitern Interior mods. Moon and Star - Moon and Star ring can be obtained from the Shrine of Azura now if completing the quest without Killing the Nerevarine. (Thanks to Gutmaw). Clockwork and Keld-Nar compatibility info added to Patches tab. *3DNPC.esp esp 5. Please refer to the patch notes in the download. *COTN - Winterhold.esp esp; 114. New Treasure Hunt - Added support for the ESL version of the mod. 3DS: 1848-2391-0198 "May the Father of Understanding guide us" User Info: the_old_days. Patch notes in the download. Log in to view your list of favourite games. Apart from that I've not tried anything else, and I've only just seen Dawn of Skyrim. Renamed the plugin. Amulets of Skyrim - Typo and Grammar fixes. The patch effectively sets the lighting back to vanilla. The "Dawn Of" series of mods is pretty much the to-go mod for major cities. Isolated from - and forgotten by - the outside world, Clockwork Castle has not seen a living soul for a century or more... yet it is still inhabited. Will not be auto-detected (No plugin for this mod). Main file is still required. Jaysus Swords - Edited the patch to store the items in the Armory cabinet instead of the Museum Safe. Wheels of Lull - The replica items are crafted at the replica station now, rather than the forge. Fixes navmesh and clipping balcony behind the Greathall in Skaal Village. MISC FILE: JK's Skyrim - Clockwork Patch MISC FILE: JK's Skyrim - Greater Skaal Village Patch MISC FILE: JK's Skyrim - Realistic Water Two Patch MISC FILE: JK's Skyrim - Thunderchild Patch. I've also tried sexy cities, but I didn't like the way the roofs of whiterun would change colour as I got closer. Weapon Armor Clothing Clutter Fixes - Forwarded the new female ground model record for Ahzidal's Armor. Iceblade of the Monarch - Corrected the bug where Olaf would have the Iceblade as well as it being in the mod added location. 36 weight.esp. May not work correctly on a save in progress. 23 Jorrvaskr Extreme Renovation V3.0.esp. The Choice is Yours - This mod adds the Gauntlets of the Crusader at a point in a certain quest. hello to anyone that checks this out! Immersive Weapons - Removed a redundant Activator record that was preventing Malacath's Cleaver from being taken manually. (Courtesy of Deapri). The following patches have been updated to correct the lighting in the Dragonborn Hall: (Falskaar, Forgotten City, Helgen Reborn, Konaharik's Accoutrements, Moon and Star, Gray Cowl of Nocturnal, Wyrmstooth). 33 JKs Skyrim_Holidays_Patch.esp. Helgen Reborn - Adjusted the position of the Guard Armor stand in The Dragonborn Hall to fix clipping with the Immersive College Display. There are barely any winter overhauls. YASH2 Patch made by Hilli1. Teldryn Serious - Corrected an invalid formID for ESL flagging. Compatibility patch for Realistic Water Two. Corrected a weapon REF that was placing a wrong version of a weapon that wouldn't display.